Video game developers at E3 awkwardly mention Orlando before touting their new shooting games
This week is the Electronic Entertainment Expo, or E3, an annual event where video game publishers unveil their plans for the upcoming year. Normally, E3 is a relatively straightforward trade show, where companies try to get people excited about the latest releases they have in store.
But 2016’s E3 happened to take place at around the same time as 49 people were murdered in Orlando, and that highlighted an uncomfortable fact: at the same time as the world was mourning the worst mass shooting in American history, the video game industry was promoting a series of games whose main feature is shooting people.
How do you credibly mark such a horrific event while while still trying to sell games dedicated to looking down the barrel of a gun at all times? The companies didn’t have an easy answer, and it showed, over and over again.
No one is saying video games had anything to do with the shooting in Orlando, and none of the games being showcased had any material directly related to the attack. Many of the most violent games are either sci-fi or fantasy themed and have little resemblance to modern-day situations. But no one said Revolutionary War muskets had anything to do with Orlando, either, and the cast of Hamilton still felt it prudent to take them out of their Tony Awards performance.